
The Level Design Document for Outlaw Mage
A screenshot of the Level Design Document I created for Outlaw Mage. This helped immensely when we received a third level designer about a third of the way through the project.

Enemy Planning Document
An excerpt from the Outlaw Mage systems design document where level designers planned the different enemy types of the game.

Spell Planning Document
An excerpt from the systems design document for Outlaw Mage. Level designers and software developers worked together to plan wanted spells and how to implement them in engine.

Level Design Request Doc - Programming
Excerpt of document I created and shared with the lead software developer and art lead. This page outlines level design needs and wants, their priority, and any potential blockers.

Level Design Request - Art
Part of the level design request document shared with the art lead and software development lead. Here I gathered resources and references for art to help communicate the vision the level designers had for how different spells would look and act.




